An army of humans laid waste to an alien colony as South African video game maker Simon Spreckley enthusiastically controlled the action using his phone’s touch screen. “The penetration of mobile devices in Africa is huge.
People often have two or three phones, which is pretty crazy,” said Spreckley, 40, who wore a T-shirt emblazoned with “Brute“, a four-armed muscled alien from the game. “So that’s one of the big pluses and why we are trying to do this,” he said, promoting “Invasion Day” which will likely launch on Apple’s App Store and Google’s Play platform in 2019.
The multi-player tactics game, set in the 1950s, is the brainchild of Spreckley’s eight-strong team at VSUS, a Cape Town-based developer. Many other African developers are also opting to tailor games for mobile devices instead of traditional consoles like PlayStation or desktop computers, leading to a surge of handheld innovation on the continent